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Sketching with Hardware: A course for teaching Interactive Hardware Prototyping to Computer Science Students

dc.contributor.authorSchmid, Andreas
dc.contributor.authorWimmer, Raphael
dc.date.accessioned2019-09-05T01:05:59Z
dc.date.available2019-09-05T01:05:59Z
dc.date.issued2019
dc.description.abstractSketching with Hardware is an undergraduate university course with the goal to teach students how to build prototypes for tangible user interfaces. Goals of this course are to create awareness for tangible interaction among students and prepare them to realize advanced projects like bachelor’s and master’s theses in this field. In this paper, authors share their experience teaching the concepts of tangible interaction, electronics and prototyping to computer science students in a two week course. The course’s content, structure and goals are explained, and needed material and infrastructure are described. The long-term effect of the course has been evaluated by conducting a survey among former participants.en
dc.identifier.doi10.18420/muc2019-ws-563
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/25198
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofMensch und Computer 2019 - Workshopband
dc.relation.ispartofseriesMensch und Computer
dc.subjecttangible interaction
dc.subjectteaching
dc.subjectprototyping
dc.titleSketching with Hardware: A course for teaching Interactive Hardware Prototyping to Computer Science Studentsen
dc.typeText/Workshop Paper
gi.citation.publisherPlaceBonn
gi.conference.date8.-11. September 2019
gi.conference.locationHamburg
gi.conference.sessiontitleMCI-WS05: 12. Workshop Be-greifbare Interaktion
gi.document.qualitydigidoc

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