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To Go or not to Go? A Participatory Approach to Digitally Augmenting Museum Experiences

dc.contributor.authorHemmert, Fabian
dc.contributor.authorFineder, Martina
dc.contributor.authorCezanne, Fabienne
dc.contributor.authorCho, Ye Eun
dc.contributor.authorHagemeier, Helena
dc.contributor.authorHungerkamp, Anja
dc.contributor.authorLischka, Tobias
dc.contributor.authorNievelstein, Caroline
dc.contributor.authorStrauch, Maike
dc.contributor.authorvan den Berg, Luis
dc.contributor.authorWeber, Nora
dc.contributor.editorMühlhäuser, Max
dc.contributor.editorReuter, Christian
dc.contributor.editorPfleging, Bastian
dc.contributor.editorKosch, Thomas
dc.contributor.editorMatviienko, Andrii
dc.contributor.editorGerling, Kathrin|Mayer, Sven
dc.contributor.editorHeuten, Wilko
dc.contributor.editorDöring, Tanja
dc.contributor.editorMüller, Florian
dc.contributor.editorSchmitz, Martin
dc.date.accessioned2022-08-31T09:42:52Z
dc.date.available2022-08-31T09:42:52Z
dc.date.issued2022
dc.description.abstractIn this paper, we present the results of a participatory design research project conducted together with the Art and Exhibition Hall of the Federal Republic of Germany. In this collaborative design research project, we set out to create new, location-independent ways of making museums more accessible and approachable to people who would or could not otherwise attend them, in particular those of younger age groups. We present three novel approaches that integrate diverse educational and participatory concepts into the museum visit. All are based on existing technology, allowing for easy and low-cost implementation through cultural institutions. These include a new way of discovering people with whom to attend the museum, a new way of contributing remotely to a collaborative exhibit and a new way of connecting school classes to prepare jointly for a visit to the museum, including a digital co-curation process. We explain our collaborative research and design process and present the results developed in exchange with our project partners and through input from participating users. We conclude by discussing our findings and by outlining future research opportunities.en
dc.description.urihttps://dl.acm.org/doi/10.1145/3543758.3543759en
dc.identifier.doi10.1145/3543758.3543759
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/39208
dc.language.isoen
dc.publisherACM
dc.relation.ispartofMensch und Computer 2022 - Tagungsband
dc.relation.ispartofseriesMensch und Computer
dc.subjectMuseum
dc.subjectInteraction Design
dc.subjectParticipation
dc.titleTo Go or not to Go? A Participatory Approach to Digitally Augmenting Museum Experiencesen
dc.typeText/Conference Paper
gi.citation.endPage136
gi.citation.publisherPlaceNew York
gi.citation.startPage128
gi.conference.date4.-7. September 2022
gi.conference.locationDarmstadt
gi.conference.sessiontitleMCI-SE03: Participation and Inclusion
gi.document.qualitydigidoc

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