Investigating Gesture-based Commands for First-Person Shooter Games in Virtual Reality
dc.contributor.author | Schmitt, Johann | |
dc.contributor.author | Wienrich, Carolin | |
dc.contributor.author | Latoschik, Marc Erich | |
dc.contributor.author | Lugrin, Jean-Luc | |
dc.date.accessioned | 2019-09-05T01:06:03Z | |
dc.date.available | 2019-09-05T01:06:03Z | |
dc.date.issued | 2019 | |
dc.description.abstract | In this paper, we present the first results of a user-defined approach for designing gesture-driven commands for a first-person shooter (FPS) game in Virtual Reality (VR). We identified and categorized a set of common gestures for two in-game actions as well as two system control operations. We believe our preliminary results will interest VR game designers and researchers | en |
dc.identifier.doi | 10.18420/muc2019-ws-567 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/25201 | |
dc.language.iso | en | |
dc.publisher | Gesellschaft für Informatik e.V. | |
dc.relation.ispartof | Mensch und Computer 2019 - Workshopband | |
dc.relation.ispartofseries | Mensch und Computer | |
dc.subject | Virtual Reality | |
dc.subject | Gestures | |
dc.subject | Games | |
dc.title | Investigating Gesture-based Commands for First-Person Shooter Games in Virtual Reality | en |
dc.type | Text/Workshop Paper | |
gi.citation.publisherPlace | Bonn | |
gi.conference.date | 8.-11. September 2019 | |
gi.conference.location | Hamburg | |
gi.conference.sessiontitle | MCI-WS24: User-embodied Interaction in Virtual Reality (UIVR) | |
gi.document.quality | digidoc |
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