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A serious mobile game for landmark production – A work in progress report

dc.contributor.authorHarzem, Lars
dc.contributor.authorHartge, Tobias
dc.contributor.authorHubatsch, Carolin
dc.contributor.authorKerney, Kevin
dc.contributor.authorWeber, Ellen
dc.contributor.authorZiegenbalg, Mario
dc.contributor.authorGrüter, Barbara
dc.contributor.editorFischer, Stefan
dc.contributor.editorMaehle, Erik
dc.contributor.editorReischuk, Rüdiger
dc.date.accessioned2020-01-28T13:24:39Z
dc.date.available2020-01-28T13:24:39Z
dc.date.issued2009
dc.identifier.isbn978-3-88579-248-2
dc.identifier.pissn1617-5468
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/31156
dc.language.isoen
dc.publisherGesellschaft für Informatik e. V.
dc.relation.ispartofInformatik 2009 – Im Focus das Leben
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-154
dc.titleA serious mobile game for landmark production – A work in progress reporten
dc.typeText/Conference Paper
gi.citation.endPage213
gi.citation.publisherPlaceBonn
gi.citation.startPage213
gi.conference.date28.9.-2.10.2009
gi.conference.locationLübeck
gi.conference.sessiontitleRegular Research Papers

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