Logo des Repositoriums
 
Konferenzbeitrag

The digital skeleton in modern video analysis - inter- and intraspecific comparsionofindividualrigs

Vorschaubild nicht verfügbar

Volltext URI

Dokumententyp

Text/Conference Paper

Zusatzinformation

Datum

2023

Zeitschriftentitel

ISSN der Zeitschrift

Bandtitel

Verlag

Gesellschaft für Informatik e.V.

Zusammenfassung

New methods for identifying individuals based on their digital skeleton (rig) gain attention in digital forensics. To ensure a solid comparison, understanding the development of this digital skeleton is crucial. One approach is manually creating a rig using a parametrized 3D room and cameras with embedded pictures, capturing multiple angles of the same person with markers on defined spots. Using these pictures and the room, a movable marker-based rig can be built in software like Blender (https://www.blender.org). It can be used to fit the rigged doll into another scene or compare proportions. For a similar process, algorithm-based software like OpenPose (https://github.com/CMU- Perceptual-Computing-Lab/openpose) estimates a digital skeleton from pictures or videos. The output includes JSON files with joint coordinates and pictures with embedded skeletons, which can manually be processsed into a rig. While these procedure can save time and expand applications, precision and supervision differ from marker-based rigs. A comparative study assessing similarity is discussed in the following paper.

Beschreibung

Pistorius, Elena; Richter, Sabine; Labudde, Dirk (2023): The digital skeleton in modern video analysis - inter- and intraspecific comparsionofindividualrigs. INFORMATIK 2023 - Designing Futures: Zukünfte gestalten. DOI: 10.18420/inf2023_72. Bonn: Gesellschaft für Informatik e.V.. PISSN: 1617-5468. ISBN: 978-3-88579-731-9. pp. 611-621. Cybersecurity & Privatsphäre - 3. International Workshop on Digital Forensics / IWDF3. Berlin. 26.-29. September 2023

Zitierform

Tags