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Migrating Characters Performing Explicit Physical Object References

dc.contributor.authorKruppa, Michaelde_DE
dc.date.accessioned2017-11-15T15:01:13Z
dc.date.available2017-11-15T15:01:13Z
dc.date.issued2005
dc.description.abstractThe main goal of the work presented in this paper is to determine an optimal strategy for virtual characters performing judicious combinations of speech, gesture and motion in order to disambiguate references to objects in the physical environment. The work is located in the research area of mobile computing and deals with the combination of mobile and stationary devices.
dc.identifier.urihttp://abis.l3s.uni-hannover.de/images/proceedings/abis2005/10-kruppa.pdfde_DE
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/5102
dc.language.isoende_DE
dc.relation.ispartof13. GI-Workshop "Adapitivität und Benutzermodellierung in interaktiven Softwaresystemen"de_DE
dc.titleMigrating Characters Performing Explicit Physical Object Referencesde_DE
dc.typeText/Conference Paper
gi.document.qualitydigidoc

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