Gesture-based navigation in graph databases - the kevin bacon game
dc.contributor.author | Beier, Felix | |
dc.contributor.author | Baumann, Stephan | |
dc.contributor.author | Betz, Heiko | |
dc.contributor.author | Hagedorn, Stefan | |
dc.contributor.author | Wagner, Timo | |
dc.contributor.editor | Markl, Volker | |
dc.contributor.editor | Saake, Gunter | |
dc.contributor.editor | Sattler, Kai-Uwe | |
dc.contributor.editor | Hackenbroich, Gregor | |
dc.contributor.editor | Mitschang, Bernhard | |
dc.contributor.editor | Härder, Theo | |
dc.contributor.editor | Köppen, Veit | |
dc.date.accessioned | 2018-10-24T09:56:26Z | |
dc.date.available | 2018-10-24T09:56:26Z | |
dc.date.issued | 2013 | |
dc.description.abstract | Motion sensing devices like Microsoft's Kinect offer an alternative to traditional computer input devices like keyboards and mouses. Graph databases can naturally make use of gesture control as traversing graphs can easily be described by swiping or pointing gestures. In our demo we traverse the Internet Movie Database (IMDB) using a Kinect interface with the control logic in our data stream engine AnduIN. The gesture detection is done based on AnduIN's complex event processing functionality. | en |
dc.identifier.isbn | 978-3-88579-608-4 | |
dc.identifier.pissn | 1617-5468 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/17345 | |
dc.language.iso | en | |
dc.publisher | Gesellschaft für Informatik e.V. | |
dc.relation.ispartof | Datenbanksysteme für Business, Technologie und Web (BTW) 2047 | |
dc.relation.ispartofseries | Lecture Notes in Informatics (LNI) - Proceedings, Volume P-214 | |
dc.title | Gesture-based navigation in graph databases - the kevin bacon game | en |
dc.type | Text/Conference Paper | |
gi.citation.endPage | 514 | |
gi.citation.publisherPlace | Bonn | |
gi.citation.startPage | 511 | |
gi.conference.date | 13.-15. März 2013 | |
gi.conference.location | Magdeburg | |
gi.conference.sessiontitle | Regular Research Papers |
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