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VR Re-Embodiment in the Neurorobotics Platform

dc.contributor.authorWeber, Sandro
dc.contributor.authorKlinker, Gudrun
dc.date.accessioned2019-09-05T01:06:43Z
dc.date.available2019-09-05T01:06:43Z
dc.date.issued2019
dc.description.abstractWe present the re-embodiment of human actors inside the Neurorobotics Platform [6] as a workin-progress. The Neurorobotics Platform (NRP) is built to design and perform robot embodiment experiments in simulations. Virtual experiments consist of a simulated environment as well as artificial actors in the form of robots with simulated brains. The goal is to allow users to spawn their personal humanoid robotic body into an experiment, take control over it through VR hardware and with this become active participants in experiments alongside and in cooperation with the simulated robots/brains.en
dc.identifier.doi10.18420/muc2019-ws-585
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/25215
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofMensch und Computer 2019 - Workshopband
dc.relation.ispartofseriesMensch und Computer
dc.subjectvirtual reality
dc.subjectembodiment
dc.subjectre-embodiment
dc.subjectneurorobotics
dc.titleVR Re-Embodiment in the Neurorobotics Platformen
dc.typeText/Workshop Paper
gi.citation.publisherPlaceBonn
gi.conference.date8.-11. September 2019
gi.conference.locationHamburg
gi.conference.sessiontitleMCI-WS24: User-embodied Interaction in Virtual Reality (UIVR)
gi.document.qualitydigidoc

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