Logo des Repositoriums
 

Power to the Oracle? Design Principles for Interactive Labeling Systems in Machine Learning

dc.contributor.authorNadj, Mario
dc.contributor.authorKnaeble, Merlin
dc.contributor.authorLi, Maximilian Xiling
dc.contributor.authorMaedche, Alexander
dc.date.accessioned2021-04-23T09:34:07Z
dc.date.available2021-04-23T09:34:07Z
dc.date.issued2020
dc.description.abstractLabeling is the process of enclosing information to some object. In machine learning it is required as ground truth to leverage the potential of supervised techniques. A key challenge in labeling is that users are not necessarily eager to behave as simple oracles, that is, repeatedly answering questions whether a label is right or wrong. In this respect, scholars acknowledge designing interactivity in labeling systems as a promising area for further improvements. In recent years, a considerable number of articles focusing on interactive labeling systems have been published. However, there is a lack of consolidated principles how to design these systems. In this article, we identify and discuss five design principles for interactive labeling systems based on a literature review and offer a frame for detecting common ground in the implementation of corresponding solutions. With these guidelines, we strive to contribute design knowledge for the increasingly important class of interactive labeling systems.de
dc.identifier.doi10.1007/s13218-020-00634-1
dc.identifier.pissn1610-1987
dc.identifier.urihttp://dx.doi.org/10.1007/s13218-020-00634-1
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/36288
dc.publisherSpringer
dc.relation.ispartofKI - Künstliche Intelligenz: Vol. 34, No. 2
dc.relation.ispartofseriesKI - Künstliche Intelligenz
dc.subjectInteractive labeling
dc.subjectInteractive machine learning
dc.subjectTraining data
dc.titlePower to the Oracle? Design Principles for Interactive Labeling Systems in Machine Learningde
dc.typeText/Journal Article
gi.citation.endPage142
gi.citation.startPage131

Dateien