Logo des Repositoriums
 

Word saber: an effective and fun VR vocabulary learning game

dc.contributor.authorHartfill, Judith
dc.contributor.authorGabel, Jenny
dc.contributor.authorNeves-Coelho, Daniel
dc.contributor.authorVogel, Daniel
dc.contributor.authorRäthel, Fabian
dc.contributor.authorTiede, Simon
dc.contributor.authorAriza, Oscar
dc.contributor.authorSteinicke, Frank
dc.contributor.editorAlt, Florian
dc.contributor.editorSchneegass, Stefan
dc.contributor.editorHornecker, Eva
dc.date.accessioned2020-09-16T07:52:28Z
dc.date.available2020-09-16T07:52:28Z
dc.date.issued2020
dc.description.abstractIn this paper, we introduce Word Saber, a virtual reality (VR) edu-game for vocabulary learning. The game design and game mechanics are inspired by Beat Saber, where players have to cut virtual cubes from predefined directions by using bi-manual interactions with two lightsabers. Word Saber uses a similar concept, but players have to cut the corresponding object to the presented word. We evaluated the effects of Word Saber on learning efficiency and enjoyment in comparison to a traditional vocabulary learning method. The results show that Word Saber is effective for vocabulary learning. However, as Word Saber presented significantly lower scores in terms of recognition and recall rate compared to a flashcard method, it has lower efficiency. Regarding subjective preferences, our findings suggest that VR edu-games can be fun and useful for language learning in the long run as participants reported to be more motivated to use Word Saber afterward.en
dc.description.urihttps://dl.acm.org/doi/10.1145/3404983.3405517en
dc.identifier.doi10.1145/3404983.3405517
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/34257
dc.language.isoen
dc.publisherACM
dc.relation.ispartofMensch und Computer 2020 - Tagungsband
dc.relation.ispartofseriesMensch und Computer
dc.subjectCALL
dc.subjectdigital game-based language learning
dc.subjectgamification
dc.subjectedu-game
dc.subjectVRALL
dc.subjectvirtual reality
dc.subjectvocabulary learning
dc.titleWord saber: an effective and fun VR vocabulary learning gameen
dc.typeText/Conference Paper
gi.citation.publisherPlaceNew York
gi.citation.startPage145–154
gi.conference.date6.-9. September 2020
gi.conference.locationMagdeburg
gi.conference.sessiontitleMCI: Full Paper
gi.document.qualitydigidoc

Dateien