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Obtaining revenues from user generated mobile services for sport, fitness and health

dc.contributor.authorBormann, Frank
dc.contributor.authorFlake, Stephan
dc.contributor.authorTacken, Jürgen
dc.contributor.editorFähnrich, Klaus-Peter
dc.contributor.editorFranczyk, Bogdan
dc.date.accessioned2019-01-11T10:12:32Z
dc.date.available2019-01-11T10:12:32Z
dc.date.issued2010
dc.description.abstractThis article presents the potential for new business models in the context of user generated content and services in the mobile environment. The approach is based on the concept of a new platform that incorporates multiple (mobile) network providers as well as private and commercial third party content and service providers. The potential for gaining and sharing revenues among the different participants in this ecosystem is described based on an application example in the domain of sport, fitness and health.en
dc.identifier.isbn978-3-88579-269-7
dc.identifier.pissn1617-5468
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/19208
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofINFORMATIK 2010. Service Science – Neue Perspektiven für die Informatik. Band 1
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-175
dc.titleObtaining revenues from user generated mobile services for sport, fitness and healthen
dc.typeText/Conference Paper
gi.citation.endPage26
gi.citation.publisherPlaceBonn
gi.citation.startPage21
gi.conference.date27.09.-1.10.2010
gi.conference.locationLeipzig
gi.conference.sessiontitleRegular Research Papers

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