Liu, YuSpierling, UlrikeKlein, MaikeKrupka, DanielWinter, CorneliaGergeleit, MartinMartin, Ludger2024-10-212024-10-212024978-3-88579-746-32944-7682https://dl.gi.de/handle/20.500.12116/45237In museums and exhibitions, augmented reality (AR) technology increases visitor engagement by providing immersive experiences. Using an example in a natural history museum, we discuss how interaction patterns specifically developed for a head-mounted display can also be applied to hand-held devices. The aim is to use the same content on different platforms. The interaction patterns discussed are spatial guidance with following a virtual avatar, the indication of AR content in space and its activation, the control of sequential explanations, and the interaction with annotations such as precisely applied labels. Cross-device solutions and patterns are compared.enAugmented RealityHead-Mounted DisplaysHandheld DevicesInteraction PatternCultural Heritage ExhibitionsConsiderations for cross-device Augmented Reality interaction patterns in the field of cultural heritage mediationText/Conference Paper10.18420/inf2024_741617-54682944-7682