Kühnert, KurtUhlmann, TomBrunnett, GuidoBenölken, PaulKloos, Uwe2023-12-182023-12-182023https://dl.gi.de/handle/20.500.12116/43395enA Novel Approach to Real-Time Rendering of Large-Scale Terrains Employing Uniform Distance-Dependent Level of Detail and Chunked ClipmapsText/Workshop Paper10.18420/vrar2023_3387