Maquil, ValérieAfkari Roshkari, HooriehMoll, ChristianHermen, JohannesLatour, ThibaudAlt, FlorianBulling, AndreasDöring, Tanja2019-08-222019-08-222019https://dl.gi.de/handle/20.500.12116/24660To allow researchers in exploring the use of active tangibles in different tabletop scenarios, affordable and easy-to-use rapid prototyping tools are needed. This paper presents the design and implementation of active tangibles that are based on a microcontroller based development platform called Kniwwelino. They are wirelessly connected via WiFi and can be programmed in Arduino or using a block-based visual programming language. We present the details of our implementation, propose a scenario of use, and describe our findings gained from the implementation of this scenario.enTabletop InteractionTangible User InterfacesRapid PrototypingKniwwelinoActive Tangibles for Tabletop Interaction based on the Kniwwelino Prototyping PlatformText/Conference Paper10.1145/3340764.3344888