Browne, Cameron2021-04-232021-04-2320202020http://dx.doi.org/10.1007/s13218-019-00600-6https://dl.gi.de/handle/20.500.12116/36282This report summarises the Digital Ludeme Project, a recently launched 5-year research project being conducted at Maastricht University. This computational study of the world’s traditional strategy games seeks to improve our understanding of early games, their development, and their role in the spread of related mathematical ideas throughout recorded human history.Ancient gamesDigital archæoludologyDigital Ludeme ProjectGeneral game systemsStrategy learningtransfer and explanationAI for Ancient GamesText/Journal Article10.1007/s13218-019-00600-61610-1987