Morat, PaulSchwerdtfeger, AaronHeidmann, FrankSchneegass, StefanPfleging, BastianKern, Dagmar2021-09-032021-09-032021https://dl.gi.de/handle/20.500.12116/37314In Case You Don’t Know What To Play is a framework for designing a Virtual Reality application that uses spatial distortion to influence the user’s visual perception and ultimately shall manipulate their sense of time. Spatial orientation allows us to judge distances regarding their temporal component. In particular, in self-motion we can estimate the duration it takes to cover a given distance, since time and spatial perception are connected. This connection can be broken with the help of Virtual Reality technology and a perceptual conflict can be created.envirtualmixed and augmented realitiesgamification and serious gamesapplied perceptionIn Case You Don't Know What To Play. Framework for a VR Application that manipulates Time Perception through spatial distortion.Text/Conference Paper10.1145/3473856.3474035