Reimann, DanielaBiazus, Maria Cristina V.Koschke, RainerHerzog, OttheinRödiger, Karl-HeinzRonthaler, Marc2019-05-152019-05-152007978-3-88579-206-1https://dl.gi.de/handle/20.500.12116/22647The paper looks at the use of SecondLife in higher media art education. A project realised through the co-operation of two institutes in two countries is introduced. It aims to explore the opportunities opening up by augmenting the virtual 3D-community space with real time video streaming for collaborative artistic project-based work of dispersed teams.enAugmented virtual 3D-Community spaces as an intercultural interface for higher media art educationText/Conference Paper1617-5468