Wolf, RichardUhlmann, TomBrunnett, GuidoBenölken, PaulKloos, Uwe2023-12-182023-12-182023https://dl.gi.de/handle/20.500.12116/43385enProcedural Generation and Realtime Rendering of Waterbodies on Height-Map based TerrainsText/Workshop Paper10.18420/vrar2023_3388