Suessmuth, JochenColaianni, MatteoZagel, ChristianPrinz, WolfgangBorchers, JanJarke, Matthias2017-06-172017-06-172016https://dl.gi.de/handle/20.500.12116/213We present a novel method for morphing 3D body scans according to semantic constraints for generating realistic variations of existing body shapes. By non-linearly optimizing the body shape in a statistical shape space, we ensure that user defined constraints are fulfilled while the main characteristics of a body are still maintained. We demonstrate the quality of the proposed algorithm on various real world use cases.en3D avatarsbody scansperception studiesmorphingGenerating Statistically Plausible Body Shape Variations for Perception StudiesText/Workshop Paper10.18420/muc2016-mci-0263