Gabele, MareikeSchröer, SimonHusslein, SteffiHansen, Christian2019-09-052019-09-052019https://dl.gi.de/handle/20.500.12116/25249Neurofeedback systems have been increasingly utilized in recent years for the treatment of ADHD. However, the disease-specific characteristics and the training motivation are only taken into account to a limited extent, especially for the therapy of children. Inspired by previous research in projector-based AR, we propose a new AR-based multiplayer game with BCI and haptic feedback for the therapy of children with ADHD. We evaluated our approach in an explorative user study with seven domain experts with different backgrounds related to the topic. The results show a harmonious combination of different technologies and that the multiplayer approach and the haptic aspects of the game are suitable and motivating to complement existing therapy methods. The results create an essential basis for further development of patient-oriented neurofeedback systems in ADHD therapy.enBrain Computer InterfaceMultiplayer GameTangible InteractionADHDChildrenAn AR Sandbox as a Collaborative Multiplayer Rehabilitation Tool for Children with ADHDText/Workshop Paper10.18420/muc2019-ws-632