Dobberthin, JensWu, JianDiefenbach, SarahHenze, NielsPielot, Martin2017-11-222017-11-222015978-3-11-044392-9https://dl.gi.de/handle/20.500.12116/7865Whilst self-driving cars have a long tradition in literature and movies, the role of self-driving cars in video games is quite unclear. The application presented in this paper is an early attempt to develop a car racing video game in the age of self-driving cars. Most likely, self-driving cars will cause the death of this genre, and thus our demo is meant as a thought-provoking contribution.video gamesautonomous drivinghuman-computer interactionThe death of a genre: self-driving cars and car racing video gamesText/Workshop Paper