Berger, ArneTotzauer, SörenLefeuvre, KevinStorz, MichaelKurze, AlbrechtBischof, AndreasZiegler, Jürgen2017-11-202017-11-202017https://dl.gi.de/handle/20.500.12116/6151In contrast to the first and second wave of Human Computer Interaction, the third wave grapples with wicked problems. However, re-solutions to wicked problems embodied in frame and change the understanding of the problem itself. Research through Design (RtD) is a constructive methodology to understand this interplay of problem framing through designing artifacts. RtD is also suited to resurface the theory within those artifacts through annotation. These annotations expose and emphasize qualities, values and assumptions held within artifacts by its creators. In addition to those modes for annotation, we will suggest two additional abstract frames through which RtD artifacts can be further annotated: Open Research Agenda and Interdisciplinarity. We will apply both frames to one research artifact, Loaded Dice to distill qualities from this artifact’s framing. Through this we will show how creating and deploying an artifact can change its environment which also includes its creators.Research through DesignThird Wave HCIInterdisciplinarityWicked ProblemsWicked, Open, Collaborative: Why Research through Design Matters for HCI ResearchText/Conference Paper2196-6826