Grimm, ValentinRubart, Jessica2023-08-242023-08-242023https://dl.gi.de/handle/20.500.12116/42099This paper focuses on a game design element that aims to increase the motivation of users to focus on a single aspect while having a strong feeling of free choice. We call this concept "Free Limited Choice" (FLC). To approach this idea, we present two scenarios in different domains - e-learning and eXplainable AI (XAI). XAI in particular, is a quite new field for applying gamification concepts. In first preliminary user studies, we collect data for a first assessment of each scenario and specifically FLC. Based on this data, we conclude that FLC can be a useful concept for the desired purpose, but also highlight different aspects to consider when utilizing it.Unlocking E-learning and XAI Concepts with Free Limited ChoiceText/Workshop Paper10.18420/muc2023-mci-ws08-354