Helfrich, MaikFendt, MarenScholz, BarbroFox, TobiasMarky, KarolaGrünefeld, UweKosch, Thomas2022-08-302022-08-302022https://dl.gi.de/handle/20.500.12116/39097In this submission paper for the MuC – Mensch und Computer Conference 2022 we discuss multi-user and collaborative design methods and mechanics for our work in progress multi-sensory VR prototype. Users experience a collaborative social and gamified VR environment, which could evoke positive in-game actions and user discussion against climate change to be transformed into real life actions. We discuss how collaborative mechanics in such an environment could contribute the overall project goals listing risks and opportunities.enMulti-user mechanicsCollaborative softwareVR environmentmulti-sensory experienceGamificationCollaborative mechanics in the multi-sensory VR experience Klima-ACT!Text/Workshop Paper10.18420/muc2022-mci-ws11-459