Beier, FelixBaumann, StephanBetz, HeikoHagedorn, StefanWagner, TimoMarkl, VolkerSaake, GunterSattler, Kai-UweHackenbroich, GregorMitschang, BernhardHärder, TheoKöppen, Veit2018-10-242018-10-242013978-3-88579-608-4https://dl.gi.de/handle/20.500.12116/17345Motion sensing devices like Microsoft's Kinect offer an alternative to traditional computer input devices like keyboards and mouses. Graph databases can naturally make use of gesture control as traversing graphs can easily be described by swiping or pointing gestures. In our demo we traverse the Internet Movie Database (IMDB) using a Kinect interface with the control logic in our data stream engine AnduIN. The gesture detection is done based on AnduIN's complex event processing functionality.enGesture-based navigation in graph databases - the kevin bacon gameText/Conference Paper1617-5468