Dittrich, FrankFedelheimer, AlexejOetjen, IhnoKeinert, JoachimJaschke, TobiasJosef, AndreeStolze, MarkusLoch, FriederBaldauf, MatthiasAlt, FlorianSchneegass, ChristinaKosch, ThomasHirzle, TeresaSadeghian, ShadanDraxler, FionaBektas, KenanLohan, KatrinKnierim, Pascal2023-08-242023-08-242023https://dl.gi.de/handle/20.500.12116/42039Immersive and spatial computing offer new possibilities to experience real stage events from home. We present a technical concept for experiencing theater performances using virtual reality headsets. For this purpose, we fuse a virtual theater model with real stage content of a theater performance. Two approaches are used: a stereoscopic video recording and a light field. In the virtual theater space, the integration of a multi-player framework enables the shared experience of locally distant people who can interact with each other in a natural way via avatars.enVirtual Reality (VR)Spatial and Social PresenceVirtual Stage-EventStereoscopic and Volumetric Video-StreamingAn Immersive and Collaborative Virtual Theater ExperiencesText/Conference Paper10.1145/3603555.3609311