Jung, MyungjeeFischer, HolgerHess, Steffen2019-08-172019-08-172019https://dl.gi.de/handle/20.500.12116/24489The mouse, abstract and precise input system, allows interaction based on drag, click, and double clicks in 2D space. On the other hand, VR controllers and 3D environment requires different design aspects and interaction methods. Is click, drag, and double clicks still valid with VR controllers? With two and half years of practical experience of developing Boxplan, a VR workstation layout planning software, we share DOs and DON’Ts of the VR controller trigger button interaction, also how to assign more complex actions.Virtual RealityControllerInputTrigger Button Interaction in Virtual RealityText/Conference Paper10.18420/muc2019-up-0268