Mostajeran, FaribaKirsten, AilaSteinicke, FrankGallinat, JürgenKühn, Simone2019-09-052019-09-052019https://dl.gi.de/handle/20.500.12116/25248In this paper, a PACT (people, activities, contexts, and technologies) analysis for alcohol use disorder (AUD) therapy in virtual reality (VR) is provided. Based on this analysis, a gamified VR-based AUD therapy application is developed which consists of three mini-games and employs Approach Avoidance Training (AAT) and Cue-exposure Therapy (CET) methods in the context of a virtual supermarket. This application and its evaluation by clinical experts and AUD patients during two focus groups will be presented as well.enPACT analysisvirtual reality therapyalcohol use disorderapproach avoidance trainingcue exposure therapyVirtual Alcohol Use Disorder Therapy: a Pact Analysis and Two Focus GroupsText/Workshop Paper10.18420/muc2019-ws-631