Franke, Ingmar S.Kammer, DietrichGroh, RainerHapp, SimoneSteinhauf, JulianeSchönefeld, Frank2017-11-222017-11-222010https://dl.gi.de/handle/20.500.12116/7386Tangible and Gesture-Based Interfaces are made possible by hardware like the Microsoft® Surface Device. Despite the commitment of big business, the killer application is yet to be found. To address this challenge, we investigate the innovation process. Against this background, a workshop was set up and conducted. The clarification of focuses during brainstorming is achieved by introducing a triad of innovation, which revealed potentials for entertaining multi-touch applications. We respond to these potentials with the custom-made solutions realized during our workshop.enNatural user interfaceGesture-based InterfacesSoftware designCreativity techniquesDeveloping Multi-touch Software through Creative DestructionText/Conference Paper