Auflistung VR/AR Workshop 2020 nach Erscheinungsdatum
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- longIntersection-free mesh decimation for high resolution cloth models(GI VR / AR Workshop, 2020) Derichs, Ursula; Mišiak, Martin; Fuhrmann, Arnulph
- longPoint Cloud Segmentation: Solving a Perceptual Grouping Task with Deep Reinforcement Learning(GI VR / AR Workshop, 2020) Tiator, Marcel; Geiger, Christian; Grimm, Paul
- longJump 'n' Run in AR - ein kooperatives mobiles Spiel(GI VR / AR Workshop, 2020) Klimm, Maren; Ayen, Daniel; Walczak, Dominik; Tullius, Gabriela; Kloos, Uwe
- longEvaluation of a Multi-Layer 2.5D display in comparison to conventional 3D stereoscopic glasses(GI VR / AR Workshop, 2020) Schäfer, Maximilian; Kruijff, Ernst; Hinkenjann, André
- longDesigning an AR-Escape-Room with Competitive and Cooperative Mode(GI VR / AR Workshop, 2020) Plecher, David; Ludl, Maximilian; Klinker, Gudrun
- longAn Atlas-Packing Algorithm for Efficient Rendering of Arbitrarily Parametrized Decal Textures(GI VR / AR Workshop, 2020) Hinze, Sven; Mišiak, Martin; Fuhrmann, Arnulph
- longSimulating Augmented Reality within Virtual Reality to Prototype User Interfaces That Show the Intent of Robots(GI VR / AR Workshop, 2020) Groetenhardt, Kai
- longWhen Spatial Devices are not an Option: Object Manipulation in Virtual Reality using 2D Input Devices(GI VR / AR Workshop, 2020) Bellgardt, Martin; Krause, Niklas; Kuhlen, Torsten W.
- posterHand-Based Interaction on a Millimeter Scale in Virtual and Augmented Reality(GI VR / AR Workshop, 2020) Dewitz, Bastian; Geiger, Christian; Steinicke, Frank
- shortOpen TSST VR: Trier Social Stress Test in Virtual Reality(GI VR / AR Workshop, 2020) Standard, William; Zielasko, Daniel; von Dawans, Bernadette; Domes, Gregor; Weyers, Benjamin
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