Auflistung nach Schlagwort "Brain-Computer Interface"
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- TextdokumentA Framework for Controlling Robots via Brain-Computer Interfaces(Mensch & Computer 2014 - Workshopband, 2014) Seiger, Ronny; Nicolai, Tobias; Schlegel, ThomasThe application presented in this paper employs a brain-computer interface for controlling a service robot in an ambient assisted living setting. The application is based on a flexible software framework that allows for the on-the-fly definition of event-to-action mappings. It provides means for integrating interaction events from multiple sources and thereby facilitates the rapid development and test of interaction concepts for multi-modal interactions.
- KonferenzbeitragAugmenting Collaboration with Invisible Data: Brain-Computer Interface for Emotional Awareness(Mensch und Computer 2019 - Tagungsband, 2019) Makhkamova, Alina; Ziegler, Pascal; Werth, DirkEmotions are crucial to any kind of human interaction. Both, emotional state and its perception of own and others have a great impact on the cooperation outcomes. In this paper, we discuss the role of emotions in collaboration and present a concept of the prototype aimed at enriching collaborative remote groups with emotional awareness which can in turn potentially lead to increased intragroup trust and increased performance. The main difference of the presented system from similar ones is that it makes use of inobtrusive and robust emotions measurement and representation based on brain activity. We provide a short overview of related works and further directions.
- KonferenzbeitragDas BCI für die Arbeit von morgen: Zukunftsperspektiven der Neuroarbeitswissenschaft(Mensch und Computer 2015 – Workshopband, 2015) Pollmann, Kathrin; Vukeli´c, Mathias
- KonferenzbeitragBrain-Computer Interfaces als Arbeitsmittel der Zukunft? – Chancen und Grenzen aus Sicht eines Interaktionsgestalters(Mensch und Computer 2015 – Workshopband, 2015) Pollmann, Kathrin
- KonferenzbeitragMindTrain: How to Train your Mind with Interactive Technologies(Mensch und Computer 2019 - Tagungsband, 2019) Kosuru, Ravi Kanth; Lingelbach, Katharina; Bui, Michael; Vukelić, MathiasTechnological products for training the mind that support subjective well-being are gaining popularity in our daily lives. Using Electroencephalographic (EEG) signals for neurofeedback is helpful for learning and a promising approach to train the mind. We introduce MindTrain, a novel, gamified neurofeedback training environment that allows users to learn the skill to voluntarily self-regulate their brain activity in Virtual Reality (VR). MindTrain combines the concept of implicit control with a mobile consumer EEG-wearable in an interactive and immersive VR-environment for visualising the feedback. We tested the feasibility of MindTrain for training to control states of relaxation and concentration. Our results prove that MindTrain is a promising novel method and a proposal that warrants further investigation within a larger study. Furthermore, the use of the mobile EEG-wearable demonstrates the potential for bringing MindTrain out of the laboratory into a real-world context.
- KonferenzbeitragMit der Kraft der Hirnaktivität die Arbeitswelt von Morgen bewegen: Was wird in Zukunft mittels Brain-Computer Interfaces möglich sein?(Mensch und Computer 2015 – Workshopband, 2015) Vukeli´c, Mathias
- KonferenzbeitragRelevante Prozesse: BCI im Blickwinkel der Ethik(Mensch und Computer 2015 – Workshopband, 2015) Wolkenstein, Andreas