Auflistung nach Schlagwort "User embodiment"
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- WorkshopbeitragDeveloping a Study Design on the Effects of Different MotionTracking Approaches on the User Embodiment in Virtual Reality(Mensch und Computer 2020 - Workshopband, 2020) Ganal, Elisabeth; Bartl, Andrea; Westermeier, Franziska; Roth, Daniel; Latoschik, Marc ErichBody tracking systems often are used to capture body movements of users and to realistically animate humanoid figures in virtual reality (VR). Such systems are based on different techniques, e.g. marker-based and markerless tracking, and consequently have different advantages and disadvantages. In this paper, we highlight different quality aspects such as the reconstruction accuracy and invasiveness of tracking systems for embodied virtual reality. By a direct comparison of the systems through objective measurements and a user study we plan to investigate the effects of different motion tracking approaches. Based on objective and subjective measurements we want to reveal which parameters can influence the user experience and embodiment in a VE.
- WorkshopbeitragUser-Embodied Interaction in Virtual Reality (UIVR)(Mensch und Computer 2020 - Workshopband, 2020) Roth, Daniel; Podkosova, Iana; Nilsson, Niels Christian; Kulik, Alexander; Bruder, GerdThe representation of users is specifically important for Virtual/Mixed/Augmented Reality (VR/MR/AR) applications. The development of technological solutions and the understanding of underlying cognitive effects challenges humancomputer interaction (HCI) and related disciplines. A number of interesting research questions, such as realism of appearance and behavior as well as their effects on perception and user behavior arise, that are yet to be explored. To support a discussion and the generation of a common agenda, we will organize a half-day workshop on User-Embodied Interaction in VR (UIVR) gathering researchers and practitioners emphasizing the discussion of different positions on applications and findings to collect guidelines for future developments.