Auflistung nach Schlagwort "e-learning"
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- ZeitschriftenartikelCLIX — Learning-Management-System für Unternehmen, Bildungsdienstleister und Hochschulen(Wirtschaftsinformatik: Vol. 44, No. 2, 2002) Milius, FrankThis article describes typical situations in which learning management systems are used. Afterwards, it is pointed out which requirements for the architecture of learning management systems result from the examples mentioned. Based on this, the technical and technological system architecture of the learning management system CLIX® is presented. The article is concluded by theses about the evolution of learning management systems.
- KonferenzbeitragA Decision Tree Approach for the Classification of Mistakes of Students Learning SQL, a case study about SELECT statements(DELFI 2020 – Die 18. Fachtagung Bildungstechnologien der Gesellschaft für Informatik e.V., 2020) Faeskorn-Woyke, Heide; Bertelsmeier, Birgit; Strohschein, JanTH Köln provides a web-based e-learning platform edb4, where novices can do their first steps in SQL. The goal of this paper is to build a decision tree (manually) that classifies the novice's errors. To do so we logged data containing tasks, solutions, and wrong statements over seven months and got a table with 7533 rows as a training set. Each leaf node of the decision tree is a class of errors of similar type and generates an error message with feedback to help the user to solve the task. Interesting and surprising are the mistakes that SQL novices make. The result improves the first steps of learning SQL in a simple and personalized way and gives the teachers hints to improve their learning outputs.
- KonferenzbeitragRestructuring Linear Discussions in Mind Maps by Crowdsourcing(DeLFI 2018 - Die 16. E-Learning Fachtagung Informatik, 2018) Elias, Julius; Dietze, Felix; Roepke, René; Schroeder, UlrikWith the rapid growth of the Internet, mobile computing and e-learning, more and more communication is happening online. With a large number of participants in e.g. MOOCs, discussions in linear structures can quickly become complex. Drawbacks of linear discussions motivate our approach to structure such discussions in mind maps. To control the restructuring process, we have created a series of user tasks that can be executed with the help of crowdsourcing. A two-stage study supported the conception and evaluation of suitable tasks. In addition, the study assesses the tasks’ potential for crowdsourcing and whether users need to know the entire discussion to process the tasks. The results indicate that all tasks are suitable for a crowdsourced approach.
- KonferenzbeitragRichtlinien zur barrierefreien Gestaltung virtueller Klassenzimmer für Blinde / Guidelines for the Accessible Design of Virtual Classrooms for the Blind(i-com: Vol. 13, No. 3, 2014) Köhlmann, WiebkeE-Learning kann den Zugang zu Lernmaterialien für Lernende mit Behinderung erleichtern. Jedoch treten insbesondere für blinde Nutzer Barrieren bei der Verwendung visuell dominierter synchroner Lernarrangements auf. Die vorhandenen barrierefreiheitsfördernden Funktionen erleichtern die Teilnahme blinder Nutzer, können jedoch eine gleichberechtigte Verwendung nicht garantieren. Dieser Artikel fasst eine Produktanalyse virtueller Klassenzimmer zusammen und stellt einen funktionalen Katalog mit Richtlinien an für blinde Nutzer zugängliche virtuelle Klassenzimmer vor.
- KonferenzbeitragSchülerworkshop KIM: Künstliche Intelligenz zur Multimediagenerierung(Proceedings of DELFI Workshops 2024, 2024) Christ, Paul L.; Munkelt, TorstenMedienkompetenz und digitale Kompetenz sind wichtige Fähigkeiten, um im digitalen Zeitalter reflektiert mit Online-Medien zu interagieren. Mit dem Aufkommen generativer Künstlicher Intelligenz (KI) ist die Vermittlung von Medien- und Digitalkompetenz, aber auch von KI-Kenntnissen von entscheidender Bedeutung. Dieses Abstract stellt Workshop-Materialien mit dem Titel „Künstliche Intelligenz zur Multimediagenerierung“ (KIM) vor. KIM zielt darauf ab, Konzepte zur Verwendung von KI-Modellen mit praktischen Beispielen zu erklären.
- KonferenzbeitragSupporting Novice Researchers in Domain Familiarization – A Question-Guided Research Community Map Creation and Reflection Tool(DeLFI 2018 - Die 16. E-Learning Fachtagung Informatik, 2018) Hardat, Shruti; Greven, Christoph; Schroeder, UlrikThe first step to starting research is to familiarize with the research field, which is a difficult task for non-experts. They usually do not know which exact information to gather or which strategy to follow. There exists some literature on supporting them by means of guidelines, visualizations and critical thinking. However, they must be supported such that they can form their own strategies to objectively evaluate the research field. Therefore, a tool was developed to help non-experts identify which information to gather, structure the gathered information by means of a visualization and perform the task in a time-efficient manner. Finally, a user study was conducted to investigate the validity of the proposed approach. Results show that the developed software tool supports non-experts in their literature review process by providing them with an overview of the research field and making the process time-efficient.
- Conference PaperVirtual Reality as an E-Learning tool in the student-centered vehicle development project "proTRon"(DELFI 2019, 2019) Küntzer, Lucas; Hoffmann, Michael; Rock, GeorgImmersive Virtual Reality (VR) is increasingly being used in many engineering disciplines. This paper presents the practical use of an e-learning tool for project-based learning in higher education in the context of a student-centered, industrial-sized project. The benefits and challenges of VR technology in education are examined. The paper briefly outlines the advantages of its practical application in education as well as in the professional industry. In conclusion the paper argues that VR applications can be useful in improving effectiveness and efficiency in existent processes, but have to be designed with care in order to achieve the desired effects in the long term.
- TextdokumentVisualizing Learning Behavior as Spatio-Temporal Trajectories(INFORMATIK 2017, 2017) Fuchs, Kevin; Henning, Peter A.To tackle the proposed problem, several mature research streams can be considered. For this PhD project, especially CBR, schema matching for integration scenarios and component adaptation are currently regarded as relevant. The digitalization of teaching and learning has become an increasing desire for schools and universities. In order to apply digital media purposefully, educational organizations need to understand if and how students make use of digital contents and platforms. In the following we present a technique that uses arbitrary logging data as they may be present in any ICT systems that are commonly used to distribute digital learning contents. It transforms arbitrary data into spatio-temporal trajectories that can be analyzed only on the basis of their geometric relationships and characteristics. Through this we lift heterogeneous data to a highly abstract level. In an example, we illustrate how we can distinguish different types of users regarding temporal patterns and the learners’ mobility. We are also able to recognize groups of students working on similar topics. We mostly understand the current state of our system as a tool that can give both researchers and teachers the possibility to examine student’s behavior on a qualitative basis. In an outlook we furthermore describe how the system can be extended to support automatic clustering of learning behaviors.