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- WorkshopbeitragGerman Translation of the Multimodal Presence Scale(Mensch und Computer 2018 - Tagungsband, 2018) Volkmann, Torben; Wessel, Daniel; Jochems, Nicole; Franke, ThomasPresence is a key variable in virtual reality. A differentiated assessment of presence is necessary to com-pare different versions of VR environments. The Multimodal Presence Scale (MPS) by Makransky, Lilleholt, and Aaby (2017) was developed to measure physical, social and self-presence. However, the scale is not yet available in German. We provide a professional translation of the scale and first indicators of its reliability, esp. in the context of assessing social presence, an increasingly important aspect of pres-ence.
- KonferenzbeitragSocial Presence in a Virtual Reality Game with Different Levels of Abstraction: Testing the Social Presence Aspect of the Multimodal Presence Scale(Mensch und Computer 2019 - Tagungsband, 2019) Volkmann, Torben; Wessel, Daniel; Franke, Thomas; Jochems, NicolePresence is a key variable in virtual reality (VR), however, it is a complex variable consisting of different aspects. The Multimodal Presence Scale (MPS) by Makransky, Lilleholt, and Aaby was developed to measure physical, social and self-presence. But how well can it actually detect changes in one aspect of presence, and differentiate between different aspects of presence? To answer these questions, we use a German translation of the MPS in an experiment with a VR game with 45 participants. We examine social presence -- the sense of being with another -- specifically, and compare three conditions (abstraction levels) that should differ in the degree of social presence, but not in other aspects of presence. Results indicate that the MPS is reliable and useful for measuring social presence, while still correlating strongly with presence overall.