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A Survey of Implicit Surface Rendering Methods, and a Proposal for a Common Sampling Framework

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2008

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Gesellschaft für Informatik e.V.

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We consider several applications of implicit surfaces in visualization, and methods for rendering them. In particular we focus on geometry processing techniques for mesh extraction; and ray casting methods for direct rendering of implicits. Given that both methods rely on sampling the implicit function in question, we design a soft- ware framework that could accomodate both algorithms. We conclude by evaluating the time complexity and performance of existing systems, and discuss the long-term potential of both methods for rendering and computational goals.

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Knoll, Alois (2008): A Survey of Implicit Surface Rendering Methods, and a Proposal for a Common Sampling Framework. Visualization of large and unstructured data sets. Bonn: Gesellschaft für Informatik e.V.. PISSN: 1617-5468. ISBN: 978-3-88579-441-7. pp. 164-177. Kaiserslautern. 9. - 11. September 2007

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