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Gamification and the Trough of Disillusionment

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2014

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De Gruyter Oldenbourg

Zusammenfassung

Consulting agencies predict a drop in the visibility of gamification as studies report more and more negative results. We re-evaluate studies with positive results from a recent literature review with regards to the effects of gamification reported therein. We find that most reviewed studies do not actually report net-positive results and discuss reasons as to why gamification seemingly fails to deliver. One major Potenzial reason identified is the variance in motivations to play games.

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Broer, Jan (2014): Gamification and the Trough of Disillusionment. Mensch & Computer 2014 - Workshopband. Berlin: De Gruyter Oldenbourg. ISBN: 978-3-11-034450-9. pp. 389-395. Workshop Press Play? Praxisorientierte und wissenschaftliche Sicht auf Gamification

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