Logo des Repositoriums
 

Designing Smart Urban Objects - Adaptation, Multi-user Usage, Walk-up-and-use and Joy of Use

dc.contributor.authorKoch, Michael
dc.contributor.authorFietkau, Julian
dc.contributor.authorStojko, Laura
dc.contributor.authorBuck, Anna
dc.contributor.editorKoch, Michael
dc.contributor.editorOtt, Florian
dc.date.accessioned2024-05-10T07:18:02Z
dc.date.available2024-05-10T07:18:02Z
dc.date.issued2021
dc.description.abstractDesigning human-computer interaction for non-personal computing devices in urban space poses different challenges than designing for personal devices. In this paper we summarize the findings from a project developing smart urban objects to help elderly people participate in urban life. We present four key challenges that have been identified designing such objects, and present first ideas for how to address these challenges. The four key challenges are adaptability (and data privacy), multi-user usage, walk-up-and-use and joy of use.en
dc.identifier.doi10.18726/2021_1
dc.identifier.pissn2194-0282
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/44036
dc.language.isoen
dc.pubPlaceNeubiberg
dc.publisherUniversität der Bundeswehr München, Fakultät für Informatik
dc.relation.ispartofseriesSchriften zur soziotechnischen Integration, Band 8
dc.rightsCC BY 4.0 Attribution 4.0 International
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectHCI
dc.subjectchallenges
dc.subjectsmart urban objects
dc.subjectoutdoor
dc.subjectevaluation
dc.subjectadaptation
dc.subjectmulti-user
dc.subjectwalk-up-and-use
dc.subjectjoy of use
dc.subjectUrbanLife+
dc.titleDesigning Smart Urban Objects - Adaptation, Multi-user Usage, Walk-up-and-use and Joy of Useen
dc.typeText/Report

Dateien