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Suddenly Virtual? Potentials and Limits of Video-Based Social Software with regard to Social Isolation among Office Workers in Times of COVID-19

dc.contributor.authorBurkart, Marco A.
dc.date.accessioned2022-05-03T09:55:39Z
dc.date.available2022-05-03T09:55:39Z
dc.date.issued2021
dc.description.abstractThis paper addresses the issue of loneliness among office workers who have suddenly been forced to work from home in the context of the global COVID-19 pandemic. The aim is to find out whether the use of video-based social software can counter-act the feeling of loneliness. An online survey with 381 participants showed that video-based social software is increasingly used, but the use has no influence on loneliness. However, office workers have an increased interest in digital events through their employer.en
dc.identifier.doi10.18420/wifo2021-11
dc.identifier.isbn978-3-88579-713-5
dc.identifier.pissn1617-5468
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/38621
dc.language.isoen
dc.publisherGesellschaft für Informatik, Bonn
dc.relation.ispartof3. Wissenschaftsforum: Digitale Transformation (WiFo21)
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-319
dc.subjectCOVID-19
dc.subjectSocial Software
dc.subjectCollaboration Tools
dc.subjectHome Office
dc.subjectWorking from Home
dc.subjectVirtual Teams
dc.subjectSocial Isolation
dc.subjectLoneliness
dc.titleSuddenly Virtual? Potentials and Limits of Video-Based Social Software with regard to Social Isolation among Office Workers in Times of COVID-19en
gi.citation.endPage141
gi.citation.startPage129
gi.conference.date05. November 2021
gi.conference.locationDarmstadt
gi.conference.sessiontitleFragen und (technische) Antworten der Digitalen Transformation

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