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Database-Supported Video Game Engines: Data-Driven Map Generation
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2019
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Gesellschaft für Informatik, Bonn
Zusammenfassung
Video game engines can benefit greatly from being tightly coupled with database systems. To make this point and exemplify the similarities in database and game engine technology, we demonstrate a data-driven approach to generate maps for video games, expressed purely in SQL. The demonstration will feature such a live database-supported game that is playable on-site.