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Command language vs. Menüs or Both ?

dc.contributor.authorStelovsky, Jan
dc.contributor.authorSugaya, H.
dc.contributor.editorBullinger, Hans-Jörgde_DE
dc.date.accessioned2017-11-22T13:31:47Z
dc.date.available2017-11-22T13:31:47Z
dc.date.issued1985
dc.description.abstractCommand languages have been widely used to describe the interaction between man and Computer. Their syntax permits the expression of complex commands, but is considered a hindrance when it must be rembered. An alternative technique, menus and selection by pointing, has gained acceptance among users of interactive Systems. Recently, this method has been further ref ined: icons and Windows help represent and select data as well as command objects. This paper describes a hybrid approach realized in the experimental System XS-2. In XS-2, the command language is combined with the menu selection by pointing, thus merging the expressive power of the former with the simplicity of the latter. In particular, the syntax of the command language is displayed and guides the user during the command input.de_DE
dc.identifier.isbn3-519-02443-8en_US
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/6384
dc.language.isoende_DE
dc.publisherB.G.Teubnerde_DE
dc.relation.ispartofSoftware-Erqonomie '85: Mensch-Computer-lnteraktionde_DE
dc.subjectcommand grammarde_DE
dc.subjectcommand languagesde_DE
dc.subjectuser-interfacede_DE
dc.subjectuser-interface modelsde_DE
dc.subjectmenus and iconsde_DE
dc.subjecthuman-computerde_DE
dc.subjectuniversal commandsde_DE
dc.titleCommand language vs. Menüs or Both ?de_DE
dc.typeText/Conference Paperde_DE
gi.citation.endPage141
gi.citation.publisherPlaceStuttgartde_DE
gi.citation.startPage129de_DE
gi.conference.sessiontitleDialogdesign und Informationsdarstellung Ide_DE
gi.document.qualityscanocrde_DE

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