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MR Auto Racing – Mixed Reality Game for Public Installation

dc.contributor.authorCermak-Sassenrath, Daniel
dc.contributor.editorKoschke, Rainer
dc.contributor.editorHerzog, Otthein
dc.contributor.editorRödiger, Karl-Heinz
dc.contributor.editorRonthaler, Marc
dc.date.accessioned2019-05-15T09:15:18Z
dc.date.available2019-05-15T09:15:18Z
dc.date.issued2007
dc.description.abstractMixed Reality Auto Racing is game for two to four players. The track is built from tangible objects (e. g. little cardboard houses) by the players and can be changed and rebuilt during the game. The game has been developed as a public Mixed Reality installation which can run by itself; it is controlled by the players without instruction. The focus of development was experimenting with input and output possibilities of the increasingly invisible computer in a gaming context; in this case using an established and robust method (video tracking) and everyday hardware (joysticks, projector, web cam). The mixture of the real and virtual space through the tight interconnection of tangible and projected objects in one place emerges as an interesting concept.en
dc.identifier.isbn978-3-88579-206-1
dc.identifier.pissn1617-5468
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/22552
dc.language.isoen
dc.publisherGesellschaft für Informatik e. V.
dc.relation.ispartofInformatik 2007 – Informatik trifft Logistik – Band 1
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-109
dc.titleMR Auto Racing – Mixed Reality Game for Public Installationen
dc.typeText/Conference Paper
gi.citation.endPage574
gi.citation.publisherPlaceBonn
gi.citation.startPage570
gi.conference.date24.-27. September 2007
gi.conference.locationBremen
gi.conference.sessiontitleRegular Research Papers

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