Requirements Engineering und Konzeption von "Gamified" Apps
dc.contributor.author | Hess, Steffen | |
dc.contributor.author | Collarana, Diego | |
dc.contributor.author | Dörr, Jörg | |
dc.date.accessioned | 2017-12-06T09:24:53Z | |
dc.date.available | 2017-12-06T09:24:53Z | |
dc.date.issued | 2014 | |
dc.identifier.doi | 10.1007/s40568-014-0010-3 | |
dc.identifier.pissn | 0720-8928 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/8801 | |
dc.language.iso | de | |
dc.publisher | Köllen Druck & Verlag GmbH | |
dc.relation.ispartof | Softwaretechnik-Trends: Vol. 34, No. 1 | |
dc.relation.ispartofseries | Softwaretechnik-Trends | |
dc.title | Requirements Engineering und Konzeption von "Gamified" Apps | de |
dc.type | Text/Journal Article | |
gi.citation.endPage | 20 | |
gi.citation.startPage | 19 |
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