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A Virtual Reality Framework to Validate Persuasive Interactive Systems to Change Work Habits

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Datum

2018

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Verlag

Gesellschaft für Informatik e.V.

Zusammenfassung

Virtual reality technology enables the immersion of a human user into a virtual environment. With virtual environments, reproducible situations such as office work can be created in which a human behaves and acts in response. Because of the reproducibility and the accompanied measurement tools offered by virtual reality technology, virtual reality can be used for empirical research in organizational psychology. In this paper, we present a system architecture for creating a virtual environment that allows to empirically investigate a persuasive interactive system that addresses the change of work habits.

Beschreibung

Langel, Florian; Law, Yuen C.; Wehrt, Wilken; Weyers, Benjamin (2018): A Virtual Reality Framework to Validate Persuasive Interactive Systems to Change Work Habits. Mensch und Computer 2018 - Workshopband. DOI: 10.18420/muc2018-ws07-0464. Bonn: Gesellschaft für Informatik e.V.. MCI-WS07: Virtual and Augmented Reality in Everyday Context (VARECo). Dresden. 2.-5. September 2018

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