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Augmented virtual 3D-Community spaces as an intercultural interface for higher media art education

dc.contributor.authorReimann, Daniela
dc.contributor.authorBiazus, Maria Cristina V.
dc.contributor.editorKoschke, Rainer
dc.contributor.editorHerzog, Otthein
dc.contributor.editorRödiger, Karl-Heinz
dc.contributor.editorRonthaler, Marc
dc.date.accessioned2019-05-15T09:15:46Z
dc.date.available2019-05-15T09:15:46Z
dc.date.issued2007
dc.description.abstractThe paper looks at the use of SecondLife in higher media art education. A project realised through the co-operation of two institutes in two countries is introduced. It aims to explore the opportunities opening up by augmenting the virtual 3D-community space with real time video streaming for collaborative artistic project-based work of dispersed teams.en
dc.identifier.isbn978-3-88579-206-1
dc.identifier.pissn1617-5468
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/22647
dc.language.isoen
dc.publisherGesellschaft für Informatik e. V.
dc.relation.ispartofInformatik 2007 – Informatik trifft Logistik – Band 1
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-109
dc.titleAugmented virtual 3D-Community spaces as an intercultural interface for higher media art educationen
dc.typeText/Conference Paper
gi.citation.endPage534
gi.citation.publisherPlaceBonn
gi.citation.startPage528
gi.conference.date24.-27. September 2007
gi.conference.locationBremen
gi.conference.sessiontitleRegular Research Papers

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