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Towards Investigating the Effects of Athletic Avatars and Room Size on Time Perception

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2023

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GI

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Subjective perception of time is malleable and depends on spatial factors such as the size of the surrounding environment. Previous work shows that room size affects time perception based on the perceived travel distance. Time is perceived to pass quicker in large rooms than in small rooms, as the perceived or anticipated travel distance appears to be smaller than the same distance in a small room. Perceiving travel distances, however, is known to depend on the physical abilities of the own body. Virtual reality (VR) enables users to embody avatars associated with different physical abilities. Hence, it is unclear whether an avatar’s characteristics can also modulate time perception. Therefore, we are planning to conduct a study with 32 participants where we immerse users in virtual environments of different sizes (medium and large) while embodying avatars with varying athleticism (medium and athletic). We hypothesize that embodying an athletic avatar in a large room causes the perception of time passing faster (i.e., shortening of time). We assume that avatar embodiment mediates effects on time perception caused by environmental size.

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Kocur, Martin (2023): Towards Investigating the Effects of Athletic Avatars and Room Size on Time Perception. Mensch und Computer 2023 - Workshopband. DOI: 10.18420/muc2023-mci-ws05-425. GI. MCI-WS05: Time and Timing in Human-Computer Interaction. Rapperswil. 3.-6. September 2023

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