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The Impact of Guidance and Feedback in Game-Based Computational Thinking Environments

dc.contributor.authorManske, Sven
dc.contributor.authorFeier, Alexia
dc.contributor.authorFrese, Philip
dc.contributor.authorHölzel, Pia
dc.contributor.authorIffländer Rodriguez, Maurice
dc.contributor.authorKörner, Joshua
dc.contributor.authorLichte, Aron
dc.contributor.authorLena Otto de Mentock, Lena Otto
dc.contributor.authorKocak, Melinda
dc.contributor.authorSzymczyk, Natalia
dc.contributor.authorTemel,Dilan
dc.contributor.authorHaefs, Mathis
dc.contributor.authorKersting, Nina
dc.contributor.authorLiewald, Rebekka C.
dc.contributor.authorBodemer, Daniel
dc.contributor.editorKienle, Andrea
dc.contributor.editorHarrer, Andreas
dc.contributor.editorHaake, Joerg M.
dc.contributor.editorLingnau, Andreas
dc.date.accessioned2021-08-25T08:21:43Z
dc.date.available2021-08-25T08:21:43Z
dc.date.issued2021
dc.description.abstractIn this paper we investigated the impact of feedback and guidance on the development of computational thinking skills. To achieve this, we extended a game-based learning environment that aims to foster computational thinking by teaching programming in self-regulated learning scenarios. The learning environment has been enriched with multiple mechanisms to guide learners and provide feedback that is directed towards the development of computational thinking skills, particularly specific abstractions in programming among algorithmic thinking. To assess the impact of guidance and feedback, we conducted an empirical study with 57 participants. The findings indicate that feedback on the logical artifacts can reduce certain code smells and increase the motivation on the part of the learners.en
dc.identifier.isbn978-3-88579-710-4
dc.identifier.pissn1617-5468
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/36997
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofDELFI 2021
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-316
dc.subjectComputational Thinking
dc.subjectGame-Based Learning
dc.subjectProgramming
dc.subjectGuidance.
dc.titleThe Impact of Guidance and Feedback in Game-Based Computational Thinking Environmentsen
dc.typeText/Conference Paper
gi.citation.endPage120
gi.citation.publisherPlaceBonn
gi.citation.startPage115
gi.conference.date13.-15. September 2021
gi.conference.locationOnline
gi.conference.sessiontitleAnsätze zur Lernerunterstützung

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