3DOD: A haptic 3D Obstacle Detector for the Blind
dc.contributor.author | Zeng, Limin | de_DE |
dc.contributor.author | Weber, Gerhard | de_DE |
dc.contributor.editor | Reiterer, Harald | |
dc.contributor.editor | Deussen, Oliver | |
dc.date.accessioned | 2017-11-22T14:58:41Z | |
dc.date.available | 2017-11-22T14:58:41Z | |
dc.date.issued | 2012 | |
dc.description.abstract | In this article, we propose a haptic 3D obstacle detector for the blind, which combines an off-the-shelf 3D Time-of-Flight (ToF) camera and a novel 2D tactile display. The system detects objects in up to 7 meters, and renders the spatial layout of obstacles in a non-visual interface, allowing users to choose a route independently to avoid varied obstacles, including hanging obstacles. | de_DE |
dc.identifier.isbn | 978-3-486-71990-1 | |
dc.identifier.uri | https://dl.gi.de/handle/20.500.12116/7713 | |
dc.language.iso | en | de_DE |
dc.publisher | Oldenbourg Verlag | |
dc.relation.ispartof | Mensch & Computer 2012 – Workshopband: interaktiv informiert – allgegenwärtig und allumfassend!? | |
dc.subject | Obstacle | de_DE |
dc.subject | 3D detection | de_DE |
dc.subject | haptic representation | de_DE |
dc.title | 3DOD: A haptic 3D Obstacle Detector for the Blind | de_DE |
dc.type | Text/Workshop Paper | de_DE |
gi.citation.endPage | 488 | |
gi.citation.publisherPlace | München | |
gi.citation.startPage | 485 | de_DE |
gi.conference.sessiontitle | inter|aktion Demosession | de_DE |
gi.document.quality | digidoc |
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