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Collaborative mechanics in the multi-sensory VR experience Klima-ACT!

dc.contributor.authorHelfrich, Maik
dc.contributor.authorFendt, Maren
dc.contributor.authorScholz, Barbro
dc.contributor.authorFox, Tobias
dc.contributor.editorMarky, Karola
dc.contributor.editorGrünefeld, Uwe
dc.contributor.editorKosch, Thomas
dc.date.accessioned2022-08-30T10:27:41Z
dc.date.available2022-08-30T10:27:41Z
dc.date.issued2022
dc.description.abstractIn this submission paper for the MuC – Mensch und Computer Conference 2022 we discuss multi-user and collaborative design methods and mechanics for our work in progress multi-sensory VR prototype. Users experience a collaborative social and gamified VR environment, which could evoke positive in-game actions and user discussion against climate change to be transformed into real life actions. We discuss how collaborative mechanics in such an environment could contribute the overall project goals listing risks and opportunities.en
dc.identifier.doi10.18420/muc2022-mci-ws11-459
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/39097
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofMensch und Computer 2022 - Workshopband
dc.relation.ispartofseriesMensch und Computer
dc.subjectMulti-user mechanics
dc.subjectCollaborative software
dc.subjectVR environment
dc.subjectmulti-sensory experience
dc.subjectGamification
dc.titleCollaborative mechanics in the multi-sensory VR experience Klima-ACT!en
dc.typeText/Workshop Paper
gi.citation.publisherPlaceBonn
gi.conference.date4.-7. September 2022
gi.conference.locationDarmstadt
gi.conference.sessiontitleMCI-WS11: Virtuelle und Augmentierte Realität für Partizipation und Teilhabe
gi.document.qualitydigidoc

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