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Patterns for immersive Augmented Reality multi-user experiences in cultural heritage

dc.contributor.authorBitter, Jessica L.
dc.contributor.editorKlein, Maike
dc.contributor.editorKrupka, Daniel
dc.contributor.editorWinter, Cornelia
dc.contributor.editorGergeleit, Martin
dc.contributor.editorMartin, Ludger
dc.date.accessioned2024-10-21T18:24:30Z
dc.date.available2024-10-21T18:24:30Z
dc.date.issued2024
dc.description.abstractWhile augmented reality (AR) applications in cultural heritage (CH) gain popularity, they rarely target multi-user scenarios. To address this gap, this paper proposes a possibility space of patterns with common parameters for multi-user immersive AR experiences for the specific scenarios in CH settings. The visiting phases 'guiding' and 'exploring', extended by 'explanation', are mapped to three different types of groups and a pattern for each of the resulting scenarios is provided. In addition, examples are drawn from previous experience working on immersive AR applications in a natural history museum.en
dc.identifier.doi10.18420/inf2024_73
dc.identifier.isbn978-3-88579-746-3
dc.identifier.pissn1617-5468
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/45236
dc.language.isoen
dc.publisherGesellschaft für Informatik e.V.
dc.relation.ispartofINFORMATIK 2024
dc.relation.ispartofseriesLecture Notes in Informatics (LNI) - Proceedings, Volume P-352
dc.subjectCollaborative augmented reality
dc.subjectImmersive augmented reality
dc.subjectMulti-user applications
dc.subjectHead-mounted device
dc.subjectPatterns
dc.subjectCultural heritage
dc.titlePatterns for immersive Augmented Reality multi-user experiences in cultural heritageen
dc.typeText/Conference Paper
gi.citation.endPage869
gi.citation.publisherPlaceBonn
gi.citation.startPage861
gi.conference.date24.-26. September 2024
gi.conference.locationWiesbaden
gi.conference.sessiontitleXR in Präsenz: Neue Impulse für Museen und Ausstellungen durch AR, KI und Metaverse

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