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tANGibLE: a Smart Tangible Home Controller

dc.contributor.authorde Almeida Madeira Clemente, Mirkode
dc.contributor.authorHerrmann, Martinde
dc.contributor.authorKeck, Mandyde
dc.contributor.authorGroh, Rainerde
dc.contributor.editorBoll, Susanne
dc.contributor.editorMaaß, Susanne
dc.contributor.editorMalaka, Rainer
dc.date.accessioned2017-11-22T14:57:19Z
dc.date.available2017-11-22T14:57:19Z
dc.date.issued2013
dc.description.abstractGadgets that are used in everyday life address a wide range of functionalities. At the same time we observe a trend toward more simple and natural user interfaces. In this paper we describe the shapecentered design process of tANGibLE, which resulted in a smart tangible home controller with easily accessible functions and a high degree of joy of use.en
dc.identifier.isbn978-3-486-77855-7
dc.identifier.urihttps://dl.gi.de/handle/20.500.12116/7653
dc.language.isoenen
dc.publisherOldenbourg Verlag
dc.relation.ispartofMensch & Computer 2013 - Workshopband
dc.titletANGibLE: a Smart Tangible Home Controlleren
dc.typemensch und computer 2013 - workshopbanden
gi.citation.endPage526
gi.citation.publisherPlaceMünchen
gi.citation.startPage523de_DE
gi.conference.sessiontitleinter aktion - Demosde_DE

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